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IGS 2007 - Physics Games Go Indie (Matthew Wegner)


Published 2007


A lecture from the 2007 Independent Games Summit, held at the Game Developers Conference 2007 in San Francisco, March 2007:

Physics Games Go Indie (Matthew Wegner, Flashbang Studios)
Wegner, who is both an indie developer and runs the physics game blog Fun-Motion, explains why real-time physics are such a big part of many innovative independent games, with demonstrations and practical tips for developers wanting to use physics to make their games stand out.


Run time 37 minutes 45 seconds
Producer CMP Technology
Production Company Independent Games Summit
Audio/Visual AAC 44100Hz mono 705Kbps, MPEG4 Video 720x480 29.97fps
Language English


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simon c
on 6/18/2007
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